Gah - a solution with more questions. – EntropicLqd

UE1:EndGame (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U1 Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> EndGame
Package: 
UnrealI
This class in other games:
RTNP, UT

EndGame.

Default values[edit]

Property Value
DefaultWeapon None
HUDType Class'UnrealI.EndgameHud'

Functions[edit]

Events[edit]

AcceptInventory[edit]

event AcceptInventory (Pawn PlayerPawn)

Overrides: GameInfo.AcceptInventory


Other instance functions[edit]

PlayTeleportEffect[edit]

function PlayTeleportEffect (Actor Incoming, bool bOut, bool bSound)

Overrides: UnrealGameInfo.PlayTeleportEffect