My program doesn't have bugs. It just develops random features.

UE1:EnergyBurst (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> EnergyBurst

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

EnergyBurst.

Default values

Property Value
bCorona False
DrawScale 1.5
DrawType DT_SpriteAnimOnce
EffectSound1 Sound'UnrealShare.General.Explo1'
LifeSpan 0.5
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 0
LightRadius 8
LightSaturation 255
LightType LT_TexturePaletteOnce
NumFrames 6
Pause 0.06
RemoteRole ROLE_SimulatedProxy
Skin Texture'UnrealShare.Effects.ExplosionPal3'
Style STY_Translucent
Texture Texture'UnrealShare.MainEffect.E6_A00'