Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:FadeShadow (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
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Properties[edit]
LightSource[edit]
Type: Actor
OldOwnerLocation[edit]
Type: Object.Vector
Default values[edit]
Property | Value |
---|---|
DrawScale | 0.65 |
LifeSpan | 1.0 |
MultiDecalLevel | 3 |
Texture | Texture'Botpack.fshadow' |
Functions[edit]
Events[edit]
Destroyed[edit]
event Destroyed ()
Overrides: Decal.Destroyed
Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick
Other instance functions[edit]
AttachToSurface[edit]
function AttachToSurface ()
Overrides: Decal.AttachToSurface