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UE1:Flakslug (UT)

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UT Object >> Actor >> Projectile >> Flakslug
Package: 
BotPack

flakslug.

Properties[edit]

initialDir[edit]

Type: Object.Vector


trail[edit]

Type: ChunkTrail


Default values[edit]

Property Value
AmbientGlow 67
bNetTemporary False
bUnlit True
Damage 70.0
LifeSpan 6.0
Mesh LodMesh'Botpack.flakslugm'
MomentumTransfer 75000
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Speed 1200.0

Functions[edit]

Events[edit]

HitWall[edit]

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Projectile.HitWall


Landed[edit]

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

Explode[edit]

function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch[edit]

function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch