My program doesn't have bugs. It just develops random features.

UE1:GreenBloodPuff (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> GreenSmokePuff >> GreenBloodPuff

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

GreenBloodPuff.

Default values[edit]

Property Value
bHighDetail False
LifeSpan 0.5
RisingRate -50.0