Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:GreenGelPuff (U1)

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U1 Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> GreenSmokePuff >> GreenGelPuff
Package: 
UnrealShare
This class in other games:
RTNP, UT

GreenGelPuff.

Properties[edit]

numBlobs[edit]

Type: int


Default value: 3

SurfaceNormal[edit]

Type: Object.Vector


Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: SpriteSmokePuff.PostBeginPlay


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer