My program doesn't have bugs. It just develops random features.
UE1:GreenSmokePuff (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> GreenSmokePuff |
Contents
- Package:
- UnrealShare
- Direct subclasses:
- GreenBloodPuff, GreenGelPuff
- This class in other games:
- RTNP, U1
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GreenSmokePuff.
Default values
Property | Value |
---|---|
bHighDetail | True |
NumSets | 4 |
Pause | 0.07 |
RisingRate | 80.0 |
SSprites[0] | Texture'UnrealShare.SmokeGreen.gs_A00' |
SSprites[1] | Texture'UnrealShare.SmokeGreen.gs1_A00' |
SSprites[2] | Texture'UnrealShare.SmokeGreen.gs2_A00' |
SSprites[3] | Texture'UnrealShare.SmokeGreen.gs3_A00' |
SSprites[4] | None |
SSprites[5] | None |
SSprites[6] | None |
SSprites[7] | None |
SSprites[8] | None |
SSprites[9] | None |
Texture | Texture'UnrealShare.SmokeGreen.gs1_A00' |