My program doesn't have bugs. It just develops random features.

UE1:GreenSmokePuff (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> GreenSmokePuff

Contents

Package: 
UnrealShare
Direct subclasses:
GreenBloodPuff, GreenGelPuff
This class in other games:
RTNP, U1

GreenSmokePuff.

Default values

Property Value
bHighDetail True
NumSets 4
Pause 0.07
RisingRate 80.0
SSprites[0] Texture'UnrealShare.SmokeGreen.gs_A00'
SSprites[1] Texture'UnrealShare.SmokeGreen.gs1_A00'
SSprites[2] Texture'UnrealShare.SmokeGreen.gs2_A00'
SSprites[3] Texture'UnrealShare.SmokeGreen.gs3_A00'
SSprites[4] None
SSprites[5] None
SSprites[6] None
SSprites[7] None
SSprites[8] None
SSprites[9] None
Texture Texture'UnrealShare.SmokeGreen.gs1_A00'