Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:HUD (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclass:
- UnrealHUD
- This class in other games:
- U1, UT, U2XMP, UE2Runtime, UT3, UDK
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HUD: Superclass of the heads-up display.
Properties
Property group 'HUD'
HUDConfigWindowType
Type: string
Default value: "UMenu.UMenuHUDConfigCW"
MainMenuType
Internal variables
Crosshair
Type: int
Modifiers: globalconfig
HudMode
Type: int
Modifiers: globalconfig
MainMenu
Type: Menu
Default values
Property | Value |
---|---|
bHidden | True |
RemoteRole | ROLE_SimulatedProxy |
Functions
Events
PostRender
simulated event PostRender (Canvas Canvas)
PreRender
simulated event PreRender (Canvas Canvas)
Other instance functions
ChangeCrosshair
simulated function ChangeCrosshair (int d)
ChangeHud
simulated function ChangeHud (int d)
DisplayMessages
DrawCrossHair
InputNumber
simulated function InputNumber (byte F)