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UE1:HUD (U1)

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U1 Object >> Actor >> HUD
Package: 
Engine
Direct subclass:
UnrealHUD
This class in other games:
RTNP, UT, U2XMP, UE2Runtime, UT3, UDK

HUD: Superclass of the heads-up display.

Properties

Property group 'HUD'

HUDConfigWindowType

Type: string


Default value: "UMenu.UMenuHUDConfigCW"

MainMenuType

Type: class<Menu>


Internal variables

Crosshair

Type: int

Modifiers: globalconfig


HudMode

Type: int

Modifiers: globalconfig


MainMenu

Type: Menu


Default values

Property Value
bHidden True
RemoteRole ROLE_SimulatedProxy

Functions

Events

PostRender

simulated event PostRender (Canvas Canvas)


PreRender

simulated event PreRender (Canvas Canvas)


Other instance functions

ChangeCrosshair

simulated function ChangeCrosshair (int d)


ChangeHud

simulated function ChangeHud (int d)


DisplayMessages

simulated function bool DisplayMessages (Canvas Canvas)


DrawCrossHair

simulated function DrawCrossHair (Canvas Canvas, int StartX, int StartY)


InputNumber

simulated function InputNumber (byte F)


Message

simulated function Message (PlayerReplicationInfo PRI, coerce string Msg, name N)


PlayReceivedMessage

simulated function PlayReceivedMessage (string S, string PName, ZoneInfo PZone)