My program doesn't have bugs. It just develops random features.

UE1:IntroBoss (UT)

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UT Object >> Actor >> Decoration >> IntroBoss
Package: 
BotPack

IntroBoss.

Default values[edit]

Property Value
DrawType DT_Mesh
Mesh LodMesh'Botpack.IntroBoss'

States[edit]

IntroBoss[edit]

Modifiers: auto

IntroBoss.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger (global)