Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:IntroDude (UT)

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UT Object >> Actor >> Decoration >> IntroDude
Package: 
BotPack

IntroDude.

Default values[edit]

Property Value
bStatic False
DrawType DT_Mesh
Mesh LodMesh'Botpack.IntroDude'

States[edit]

IntroDude[edit]

Modifiers: auto

IntroDude.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger (global)