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UE1:JumpSpot (UT)
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Object >> Actor >> NavigationPoint >> LiftCenter >> JumpSpot |
Contents
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JumpSpot. specifies positions that can be reached in jumpmatch or with jumpboots or translocator
Properties[edit]
Property group 'JumpSpot'[edit]
bAlwaysAccel[edit]
Type: bool
bImpactJump[edit]
Type: bool
Internal variables[edit]
PendingBot[edit]
Type: Bot
Default values[edit]
Property | Value |
---|---|
bSpecialCost | True |
Events[edit]
SpecialCost[edit]
Overrides: NavigationPoint.SpecialCost
SpecialHandling[edit]
Overrides: LiftCenter.SpecialHandling
States[edit]
PendingImpact[edit]
PendingImpact.SpecialHandling[edit]
Overrides: SpecialHandling (global)
PendingImpact.Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
PendingJump[edit]
PendingJump.SpecialHandling[edit]
Overrides: SpecialHandling (global)
PendingJump.Tick[edit]
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)