Always snap to grid
UE1:JumpSpot (UT)
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Object >> Actor >> NavigationPoint >> LiftCenter >> JumpSpot |
Contents
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JumpSpot. specifies positions that can be reached in jumpmatch or with jumpboots or translocator
Properties
Property group 'JumpSpot'
bAlwaysAccel
Type: bool
bImpactJump
Type: bool
Internal variables
PendingBot
Type: Bot
Default values
Property | Value |
---|---|
bSpecialCost | True |
Events
SpecialCost
Overrides: NavigationPoint.SpecialCost
SpecialHandling
Overrides: LiftCenter.SpecialHandling
States
PendingImpact
PendingImpact.SpecialHandling
Overrides: SpecialHandling (global)
PendingImpact.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
PendingJump
PendingJump.SpecialHandling
Overrides: SpecialHandling (global)
PendingJump.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)