Cogito, ergo sum
UE1:LMSOutMessage (UT)
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Object >> Actor >> Info >> LocalMessage >> LocalMessagePlus >> CriticalEventPlus >> CriticalEventLowPlus >> LMSOutMessage |
- Package:
- BotPack
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RelatedPRI_1 is the player who is out.
Properties
OutMessage
Type: string
Modifiers: localized
Default value: "is OUT!"
Static functions
GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString