My program doesn't have bugs. It just develops random features.

UE1:LadderButton (UT)

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Package: 
UTMenu
This class in other games:
UT2003, UT2004

null

Properties[edit]

bBottom[edit]

Type: bool


bSelected[edit]

Type: bool


bTop[edit]

Type: bool


Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: NotifyButton.BeforePaint