My program doesn't have bugs. It just develops random features.
UE1:LadderButton (UT)
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Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton >> NotifyButton >> LadderButton |
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Properties[edit]
bBottom[edit]
Type: bool
bSelected[edit]
Type: bool
bTop[edit]
Type: bool
Instance functions[edit]
BeforePaint[edit]
Overrides: NotifyButton.BeforePaint