My program doesn't have bugs. It just develops random features.

UE1:LesserBurst (RTNP)

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RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> UPakBurst >> LesserBurst
Package: 
UPak

LesserBurst.

Default values[edit]

Property Value
DrawScale 0.15
LifeSpan 1.29
MaxBurstSize 2.5
Skin FireTexture'UnrealShare.Effect1.FireEffect1o'

Events[edit]

Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: UPakBurst.Tick


Timer[edit]

simulated event Timer ()

Overrides: UPakBurst.Timer