The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:LiftCenter (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> LiftCenter |
- Package:
- Engine
- This class in other games:
- RTNP, UT, UT2003, UT2004, U2, UE2Runtime, U2XMP, UT3, UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
LiftCenter.
Properties
Property group 'LiftCenter'
LiftTag
Type: name
LiftTrigger
Type: name
MaxZDiffAdd
Type: float
added threshold for Z difference between pawn and lift (for lifts which are at the end of a ramp or stairs)
Internal variables
LastTriggerTime
Type: float
MyLift
Type: Mover
RecommendedTrigger
Type: Trigger
Default values
Property | Value |
---|---|
bNoDelete | True |
bStatic | False |
ExtraCost | 400 |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
SpecialHandling
Overrides: Actor.SpecialHandling