Always snap to grid

UE1:MagmaBurst (U1)

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U1 Object >> Actor >> Keypoint >> RockSlide >> MagmaBurst
Package: 
UnrealI
This class in other games:
RTNP, UT

MagmaBurst.

Properties[edit]

Property group 'MagmaBurst'[edit]

AngularDeviation[edit]

Type: int

approx. 0x2000 -> 8192

Default value: 36000

MaxBrightness[edit]

Type: float

1.0 " "

Default value: 240.0

MaxBurnTime[edit]

Type: float

1.0

Default value: 25.0

MaxSpawnedAtOnce[edit]

Type: int

3

Default value: 4

MaxSpawnSpeed[edit]

Type: float

300

Default value: 1000.0

MinBrightness[edit]

Type: float

0.7 (values can only go from 0.0 -> 1.0)

Default value: 190.0

MinBurnTime[edit]

Type: float

0.4

Default value: 20.0

MinSpawnedAtOnce[edit]

Type: int

1

Default value: 1

MinSpawnSpeed[edit]

Type: float

200

Default value: 200.0

SpawnCenterDir[edit]

Type: Object.Rotator


Default value:

Member Value
Pitch 20000

Default values[edit]

Property Value
CubeDimensions
Member Value
X 60.0
Y 60.0
Z 60.0
MaxBetweenTime 1.7
MaxScaleFactor 1.3
MinBetweenTime 0.7
MinScaleFactor 0.6
Tag 'MagmaTest1'

Instance functions[edit]

MoreMagma[edit]

function MoreMagma ()


States[edit]

Active[edit]

Active.MakeRock[edit]

function MakeRock ()

Overrides: RockSlide.MakeRock (global)


Triggered[edit]

Inherits from: RockSlide.Triggered

Modifiers: auto

Triggered.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: RockSlide.Triggered.Trigger