My program doesn't have bugs. It just develops random features.
UE1:MaleOneCarcass (UT)
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Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> HumanCarcass >> DeadMales >> MaleBody >> MaleOneCarcass |
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MaleOneCarcass. DO NOT USE THESE AS DECORATIONS
Default values[edit]
Property | Value |
---|---|
bBlockActors | True |
bBlockPlayers | True |
Mesh | LodMesh'UnrealI.Male1' |
Physics | PHYS_Falling |
Instance functions[edit]
ForceMeshToExist[edit]
function ForceMeshToExist ()