My program doesn't have bugs. It just develops random features.

UE1:MessageWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> MessageWindow
Package: 
UTMenu
This class in other games:
UT2004

null

Properties[edit]

TextArea[edit]

Type: UTFadeTextArea


TextColor[edit]

Type: Object.Color


Instance functions[edit]

AddMessage[edit]

function AddMessage (string NewMessage)


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowWindow.Created