The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:MortarSpawner (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- BotPack
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
MortarSpawner.
Properties[edit]
Property group 'MortarSpawner'[edit]
bDeviate[edit]
Type: bool
Default value: True
Deviation[edit]
Type: int
Default value: 4096
FireSound[edit]
Type: Sound
Default value: Sound'UnrealShare.flak.Explode1'
RateOfFire[edit]
Type: int
Default value: 5
ShellBlastRadius[edit]
Type: int
Default value: 400
ShellDamage[edit]
Type: int
Default value: 70
ShellMomentumTransfer[edit]
Type: int
Default value: 150000
ShellSpeed[edit]
Type: float
Default value: 1000.0
Default values[edit]
Property | Value |
---|---|
bDirectional | True |
bHidden | True |
bNetTemporary | False |
DrawType | DT_Sprite |
Functions[edit]
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Actor.BeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Other instance functions[edit]
LaunchShell[edit]
function LaunchShell ()