UE1:MortarSpawner (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
MortarSpawner.
Properties
Property group 'MortarSpawner'
bDeviate
Type: bool
Default value: True
Deviation
Type: int
Default value: 4096
FireSound
Type: Sound
Default value: Sound'UnrealShare.flak.Explode1'
RateOfFire
Type: int
Default value: 5
ShellBlastRadius
Type: int
Default value: 400
ShellDamage
Type: int
Default value: 70
ShellMomentumTransfer
Type: int
Default value: 150000
ShellSpeed
Type: float
Default value: 1000.0
Default values
Property | Value |
---|---|
bDirectional | True |
bHidden | True |
bNetTemporary | False |
DrawType | DT_Sprite |
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
Timer
event Timer ()
Overrides: Actor.Timer
Other instance functions
LaunchShell
function LaunchShell ()