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UE1:MortarSpawner (UT)

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UT Object >> Actor >> Effects >> MortarSpawner
Package: 
BotPack

MortarSpawner.

Properties[edit]

Property group 'MortarSpawner'[edit]

bDeviate[edit]

Type: bool


Default value: True

Deviation[edit]

Type: int


Default value: 4096

FireSound[edit]

Type: Sound


Default value: Sound'UnrealShare.flak.Explode1'

RateOfFire[edit]

Type: int


Default value: 5

ShellBlastRadius[edit]

Type: int


Default value: 400

ShellDamage[edit]

Type: int


Default value: 70

ShellMomentumTransfer[edit]

Type: int


Default value: 150000

ShellSpeed[edit]

Type: float


Default value: 1000.0

Default values[edit]

Property Value
bDirectional True
bHidden True
bNetTemporary False
DrawType DT_Sprite

Functions[edit]

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

LaunchShell[edit]

function LaunchShell ()