I'm a doctor, not a mechanic
UE1:NaliFruit (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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NaliFruit.
Properties[edit]
Property group 'NaliFruit'[edit]
bGrowWhenSeen[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
CollisionHeight | 21.0 |
HealingAmount | 0 |
Mesh | LodMesh'UnrealShare.NaliFruitMesh' |
PickupMessage | "You picked the Nali Healing Fruit +" |
PickupViewMesh | LodMesh'UnrealShare.NaliFruitMesh' |
RespawnTime | 5.0 |
Events[edit]
BotDesireability[edit]
Overrides: Health.BotDesireability
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Inventory.PostBeginPlay
States[edit]
Pickup[edit]
Inherits from: Health.Pickup
Modifiers: auto
Pickup.Timer[edit]
event Timer ()
Overrides: Inventory.Pickup.Timer
Pickup.Touch[edit]
event Touch (Actor Other)
Overrides: Health.Pickup.Touch