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UE1:NaliFruit (U1)

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U1 Object >> Actor >> Inventory >> Pickup >> Health >> NaliFruit
Package: 
UnrealShare
This class in other games:
RTNP, UT

NaliFruit.

Properties

Property group 'NaliFruit'

bGrowWhenSeen

Type: bool


Default values

Property Value
CollisionHeight 21.0
HealingAmount 0
Mesh LodMesh'UnrealShare.NaliFruitMesh'
PickupMessage "You picked the Nali Healing Fruit +"
PickupViewMesh LodMesh'UnrealShare.NaliFruitMesh'
RespawnTime 5.0

Events

BotDesireability

event float BotDesireability (Pawn Bot)

Overrides: Health.BotDesireability


PostBeginPlay

event PostBeginPlay ()

Overrides: Inventory.PostBeginPlay


States

Pickup

Inherits from: Health.Pickup

Modifiers: auto

Pickup.Timer

event Timer ()

Overrides: Inventory.Pickup.Timer


Pickup.Touch

event Touch (Actor Other)

Overrides: Health.Pickup.Touch