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UE1:NgWorldSecretClient (UT)

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Package: 
UTMenu

null

Properties[edit]

ConfirmChange[edit]

Type: UWindowMessageBox


EmptyText[edit]

Type: string

Modifiers: localized


Default value: "Note: You have chosen not to have an ngWorldStats password. Your online game statistics will not be accumulated. Are you sure this is what you want?"

EmptyTitle[edit]

Type: string

Modifiers: localized


Default value: "Confirm Password Removal"

OKButton[edit]

Type: UWindowSmallButton


OKText[edit]

Type: string

Modifiers: localized


Default value: "OK"

QuitHelp[edit]

Type: string

Modifiers: localized


Default value: "Select [Yes] to save your new password."

QuitText[edit]

Type: string

Modifiers: localized


Default value: "Warning! If you play with this new password, a new ngWorldStats account will be created for you the next time you join a ngWorldStats game server. Are you sure you want to do this?"

QuitTitle[edit]

Type: string

Modifiers: localized


Default value: "Confirm Password Change"

SecretCombo[edit]

Type: UWindowComboControl


SecretDesc[edit]

Type: string

Modifiers: localized


Default value: "Pick your own password to keep your online ngWorldStats unique."

SecretLabel[edit]

Type: UMenuLabelControl


SecretText[edit]

Type: string

Modifiers: localized


Default value: "ngWorldStats Password:"

Instance functions[edit]

Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowClientWindow.Close


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


MessageBoxDone[edit]

function MessageBoxDone (UWindowMessageBox W, UWindowBase.MessageBoxResult Result)

Overrides: UWindowWindow.MessageBoxDone


Notify[edit]

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuDialogClientWindow.Notify


OKPressed[edit]

function OKPressed ()

Overrides: UWindowDialogClientWindow.OKPressed


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowDialogClientWindow.Paint


Resized[edit]

function Resized ()

Overrides: UWindowWindow.Resized