I'm a doctor, not a mechanic

UE1:PHeart (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Decoration >> Carcass >> CreatureChunks >> PlayerChunks >> PHeart
Package: 
UnrealShare
This class in other games:
RTNP, U1

PHeart.

Default values[edit]

Property Value
CollisionHeight 3.0
CollisionRadius 14.0
Mesh LodMesh'UnrealShare.PHeartM'

States[edit]

Dying[edit]

Inherits from: CreatureChunks.Dying

Modifiers: auto