My program doesn't have bugs. It just develops random features.

UE1:Plant2 (UT)

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UT Object >> Actor >> Decoration >> Plant2

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

Plant2.

Default values[edit]

Property Value
bCollideWorld True
CollisionHeight 9.0
CollisionRadius 6.0
DrawType DT_Mesh
Mesh LodMesh'UnrealShare.Plant2M'