UE1:PlayerShadow (UT)

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UT Object >> Actor >> Decal >> PlayerShadow
Package:
BotPack

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Properties

OldLight

Type: Actor


OldOwnerLocation

Type: Object.Vector


Default values

Property Value
DrawScale 0.5
MultiDecalLevel 3
Texture Texture'Botpack.energymark'

Functions

Events

Timer

event Timer ()

Overrides: Actor.Timer


Update

event Update (Actor L)

Overrides: Decal.Update


Other instance functions

AttachToSurface

function AttachToSurface ()

Overrides: Decal.AttachToSurface