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UE1:PlayerShadow (UT)

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UT Object >> Actor >> Decal >> PlayerShadow
Package: 
BotPack

null

Properties[edit]

OldLight[edit]

Type: Actor


OldOwnerLocation[edit]

Type: Object.Vector


Default values[edit]

Property Value
DrawScale 0.5
MultiDecalLevel 3
Texture Texture'Botpack.energymark'

Functions[edit]

Events[edit]

Timer[edit]

event Timer ()

Overrides: Actor.Timer


Update[edit]

event Update (Actor L)

Overrides: Decal.Update


Other instance functions[edit]

AttachToSurface[edit]

function AttachToSurface ()

Overrides: Decal.AttachToSurface