My program doesn't have bugs. It just develops random features.

UE1:Pottery1 (UT)

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UT Object >> Actor >> Decoration >> Vase >> Pottery1

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

Pottery1.

Default values[edit]

Property Value
CollisionHeight 19.5
CollisionRadius 14.0
Mesh LodMesh'UnrealShare.Pottery1M'