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UE1:RatedTeamInfo (UT)

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UT Object >> Actor >> Info >> RatedTeamInfo
Package: 
BotPack
Direct subclasses:
RatedTeamInfo1, RatedTeamInfo2, RatedTeamInfo3, RatedTeamInfo4, RatedTeamInfo5, RatedTeamInfo6, RatedTeamInfo7, RatedTeamInfo8, RatedTeamInfoDemo1, RatedTeamInfoDemo2, RatedTeamInfoS

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Properties[edit]

Property group 'RatedTeamInfo'[edit]

BotAccuracy[edit]

Type: float

Array size: 8


BotBio[edit]

Type: string

Array size: 8

Modifiers: localized


BotClasses[edit]

Type: string

Array size: 8


BotClassifications[edit]

Type: string

Array size: 8

Modifiers: localized


BotFaces[edit]

Type: string

Array size: 8


BotJumpy[edit]

Type: byte

Array size: 8


BotNames[edit]

Type: string

Array size: 8

Modifiers: localized


BotSkills[edit]

Type: float

Array size: 8


BotSkins[edit]

Type: string

Array size: 8


Camping[edit]

Type: float

Array size: 8


CombatStyle[edit]

Type: float

Array size: 8


FavoriteWeapon[edit]

Type: string

Array size: 8


FemaleClass[edit]

Type: class<TournamentPlayer>


FemaleSkin[edit]

Type: string


MaleClass[edit]

Type: class<TournamentPlayer>


MaleSkin[edit]

Type: string


TeamBio[edit]

Type: string

Modifiers: localized


TeamName[edit]

Type: string

Modifiers: localized


TeamSymbol[edit]

Type: Texture


Functions[edit]

Static functions[edit]

GetBotClassification[edit]

static function string GetBotClassification (int n)


GetBotClassName[edit]

static function string GetBotClassName (int n)


GetBotDesc[edit]

static function string GetBotDesc (int n)


GetBotFace[edit]

static function string GetBotFace (int n)


GetBotName[edit]

static function string GetBotName (int n)


GetBotSkin[edit]

static function string GetBotSkin (int n)


GetTeamBio[edit]

static function string GetTeamBio ()


GetTeamName[edit]

static function string GetTeamName ()


GetTeamSymbol[edit]

static function Texture GetTeamSymbol ()


Instance functions[edit]

GetBotClass[edit]

function class<BotGetBotClass (int n)


Individualize[edit]

function Individualize (Bot NewBot, int n, int NumBots, bool bEnemy, float BaseDifficulty)