I'm a doctor, not a mechanic
UE1:RelicRedemptionInventory (UT)
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Object >> Actor >> Inventory >> Pickup >> TournamentPickup >> RelicInventory >> RelicRedemptionInventory |
- Package:
- Relics
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Default values[edit]
Property | Value |
---|---|
CollisionHeight | 40.0 |
Icon | Texture'Relics.Icons.RelicIconRedemption' |
Physics | PHYS_Rotating |
PickupMessage | "You picked up the Relic of Redemption!" |
PickupViewMesh | Mesh'Relics.RelicRedemption' |
PickupViewScale | 0.6 |
Skin | Texture'Relics.Skins.JRelicRedemption' |
Instance functions[edit]
ArmorAbsorbDamage[edit]
Overrides: Inventory.ArmorAbsorbDamage
PrioritizeArmor[edit]
Overrides: Inventory.PrioritizeArmor