There is no spoon

UE1:RifleAmmo (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Inventory >> Pickup >> Ammo >> RifleAmmo

Contents

Package: 
UnrealI
Direct subclass:
RifleRound
This class in other games:
RTNP, U1

RifleAmmo.

Default values[edit]

Property Value
AmmoAmount 8
bCollideActors True
CollisionHeight 20.0
CollisionRadius 15.0
Icon Texture'UnrealI.Icons.I_RIFLEAmmo'
MaxAmmo 50
MaxDesireability 0.24
Mesh LodMesh'UnrealI.RifleBullets'
PickupMessage "You got 8 Rifle rounds."
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealI.RifleBullets'
UsedInWeaponSlot[9] 1