Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:RingExplosion2 (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Effects >> RingExplosion >> RingExplosion2
Package: 
UnrealShare
This class in other games:
RTNP, UT

RingExplosion2.

Default values[edit]

Property Value
DrawScale 1.0
ExploSound Sound'UnrealShare.General.SpecialExpl'
LightRadius 8
Skin FireTexture'UnrealShare.Effect51.MyTex3'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: RingExplosion.PostBeginPlay


Other instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()

Overrides: RingExplosion.SpawnEffects