Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:RingExplosion2 (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> RingExplosion >> RingExplosion2 |
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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RingExplosion2.
Default values[edit]
Property | Value |
---|---|
DrawScale | 1.0 |
ExploSound | Sound'UnrealShare.General.SpecialExpl' |
LightRadius | 8 |
Skin | FireTexture'UnrealShare.Effect51.MyTex3' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: RingExplosion.PostBeginPlay
Other instance functions[edit]
SpawnEffects[edit]
simulated function SpawnEffects ()
Overrides: RingExplosion.SpawnEffects