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UE1:RingExplosion (U1)

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U1 Object >> Actor >> Effects >> RingExplosion
Package: 
UnrealShare
Direct subclasses:
RingExplosion2, RingExplosion3, RingExplosion4, WaterRing
This class in other games:
RTNP, UT

RingExplosion.

Properties[edit]

Property group 'RingExplosion'[edit]

ExploSound[edit]

Type: Sound


Default value: Sound'UnrealShare.General.Expl03'

Default values[edit]

Property Value
bUnlit True
DrawScale 0.7
DrawType DT_Mesh
LifeSpan 0.8
Mesh LodMesh'UnrealShare.Ringex'
RemoteRole ROLE_SimulatedProxy
ScaleGlow 1.1
Style STY_None

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()