My program doesn't have bugs. It just develops random features.

UE1:SawHit (UT)

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UT Object >> Actor >> Effects >> BulletImpact >> UT_WallHit >> SawHit
Package: 
BotPack

SawHit.

Default values[edit]

Property Value
ChipOdds 0.7
MaxSparks 4

Instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()

Overrides: UT_WallHit.SpawnEffects


SpawnSound[edit]

simulated function SpawnSound ()

Overrides: UT_WallHit.SpawnSound