Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:SpeechChildWindow (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> SpeechWindow >> SpeechChildWindow |
- Package:
- UTMenu
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Properties[edit]
MinOptions[edit]
Type: int
OptionOffset[edit]
Type: int
OtherOffset[edit]
Type: int
Array size: 32
Default values[edit]
Property | Value |
---|---|
TopTexture | Texture'UTMenu.Skins.OrdersTop2' |
WindowTitle | "" |
Functions[edit]
Events[edit]
KeyEvent[edit]
Overrides: SpeechWindow.KeyEvent
Other instance functions[edit]
BeforePaint[edit]
Overrides: SpeechWindow.BeforePaint
Created[edit]
function Created ()
Overrides: SpeechWindow.Created
Notify[edit]
function Notify (UWindowWindow B, byte E)
Overrides: SpeechWindow.Notify
Paint[edit]
Overrides: UWindowWindow.Paint