Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:SpriteBlueExplo (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> SpriteBlueExplo |
Contents
- Package:
- UnrealShare
- Direct subclasses:
- SpriteGreenE, SpriteOrangeE, SpriteRedE, SpriteYellowE
- This class in other games:
- RTNP, U1
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SpriteBlueExplo.
Default values[edit]
Property | Value |
---|---|
DrawScale | 2.7 |
EffectSound1 | Sound'UnrealShare.General.DispEX1' |
LightRadius | 6 |
Skin | Texture'UnrealShare.Effects.BluePal' |
Texture | Texture'UnrealShare.DispExpl.dseb_A00' |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: SpriteBallExplosion.PostBeginPlay