Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:SpriteBlueExplo (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> SpriteBlueExplo
Package: 
UnrealShare
Direct subclasses:
SpriteGreenE, SpriteOrangeE, SpriteRedE, SpriteYellowE
This class in other games:
RTNP, U1

SpriteBlueExplo.

Default values[edit]

Property Value
DrawScale 2.7
EffectSound1 Sound'UnrealShare.General.DispEX1'
LightRadius 6
Skin Texture'UnrealShare.Effects.BluePal'
Texture Texture'UnrealShare.DispExpl.dseb_A00'

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: SpriteBallExplosion.PostBeginPlay