Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:SquidCarcass (UT)
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Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SquidCarcass |
Contents
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SquidCarcass.
Default values[edit]
Property | Value |
---|---|
AnimSequence | 'Dead1' |
bodyparts[0] | LodMesh'UnrealI.SquidBody' |
bodyparts[1] | LodMesh'UnrealI.SquidPart' |
bodyparts[2] | LodMesh'UnrealI.SquidPart' |
bodyparts[3] | LodMesh'UnrealI.SquidTail' |
bodyparts[4] | LodMesh'UnrealI.SquidTail2' |
bodyparts[5] | LodMesh'UnrealI.SquidTail3' |
bodyparts[6] | LodMesh'UnrealI.SquidTail4' |
bodyparts[7] | LodMesh'UnrealI.SquidTail5' |
CollisionHeight | 40.0 |
CollisionRadius | 36.0 |
Mass | 200.0 |
Mesh | LodMesh'UnrealI.Squid1' |