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UE1:StarterBolt (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> PBolt >> StarterBolt |
- Package:
- BotPack
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starterbolt.
Properties[edit]
AimError[edit]
Type: float
used for bot aiming
AimRotation[edit]
Type: Object.Rotator
AnimTime[edit]
Type: float
NewError[edit]
Type: float
OldError[edit]
Type: float
StartError[edit]
Type: float
Default value: 0.5
Default values[edit]
Property | Value |
---|---|
LightBrightness | 255 |
LightEffect | LE_NonIncidence |
LightHue | 83 |
LightRadius | 5 |
LightSaturation | 50 |
LightType | LT_Steady |
RemoteRole | ROLE_SimulatedProxy |
SpriteAnim[0] | Texture'Botpack.Skins.sbolt0' |
SpriteAnim[1] | Texture'Botpack.Skins.sbolt1' |
SpriteAnim[2] | Texture'Botpack.Skins.sbolt2' |
SpriteAnim[3] | Texture'Botpack.Skins.sbolt3' |
SpriteAnim[4] | Texture'Botpack.Skins.sbolt4' |
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick