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UE1:StatLogFile (RTNP)
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Contents
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Logs game events for stat collection
Logs to a file.
Properties
bWatermark
Type: bool
LogAr
Type: int
StatLogFile
Type: string
Default value: "..\Logs\unreal.ngStats.Unknown.log"
StatLogFinal
Type: string
Functions
Native functions
CloseLog
native final function CloseLog ()
FileFlush
native final function FileFlush ()
FileLog
native final function FileLog (string EventString)
GetChecksum
native final function string GetChecksum ()
GetPlayerChecksum
OpenLog
native final function OpenLog ()
Watermark
native final function Watermark (string EventString)
Other instance functions
FlushLog
function FlushLog ()
Overrides: StatLog.FlushLog
GetLogFileName
function string GetLogFileName ()
Overrides: StatLog.GetLogFileName
LogEventString
function LogEventString (string EventString)
Overrides: StatLog.LogEventString
LogGameEnd
function LogGameEnd (string Reason)
Overrides: StatLog.LogGameEnd
LogPlayerConnect
function LogPlayerConnect (Pawn Player)
Overrides: StatLog.LogPlayerConnect
StartLog
function StartLog ()
Overrides: StatLog.StartLog
StopLog
function StopLog ()
Overrides: StatLog.StopLog