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UE1:StatLogFile (U1)

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U1 Object >> Actor >> Info >> StatLog >> StatLogFile
Package: 
Engine
This class in other games:
RTNP, UT, U2XMP

Logs game events for stat collection

Logs to a file.

Properties

bWatermark

Type: bool


LogAr

Type: int


StatLogFile

Type: string


Default value: "..\Logs\unreal.ngStats.Unknown.log"

StatLogFinal

Type: string


Functions

Native functions

CloseLog

native final function CloseLog ()


FileFlush

native final function FileFlush ()


FileLog

native final function FileLog (string EventString)


GetChecksum

native final function string GetChecksum ()


GetPlayerChecksum

native final function string GetPlayerChecksum (string PlayerName, string Secret)


OpenLog

native final function OpenLog ()


Watermark

native final function Watermark (string EventString)


Other instance functions

FlushLog

function FlushLog ()

Overrides: StatLog.FlushLog


GetLogFileName

function string GetLogFileName ()

Overrides: StatLog.GetLogFileName


LogEventString

function LogEventString (string EventString)

Overrides: StatLog.LogEventString


LogGameEnd

function LogGameEnd (string Reason)

Overrides: StatLog.LogGameEnd


LogPlayerConnect

function LogPlayerConnect (Pawn Player)

Overrides: StatLog.LogPlayerConnect


StartLog

function StartLog ()

Overrides: StatLog.StartLog


StopLog

function StopLog ()

Overrides: StatLog.StopLog