My program doesn't have bugs. It just develops random features.
UE1:StingerAmmo (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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StingerAmmo.
Default values[edit]
Property | Value |
---|---|
AmmoAmount | 40 |
bCollideActors | True |
CollisionHeight | 6.0 |
CollisionRadius | 22.0 |
Icon | Texture'UnrealShare.Icons.I_StingerAmmo' |
MaxAmmo | 200 |
Mesh | LodMesh'UnrealShare.TarydiumPickup' |
PickupMessage | "You picked up 40 Tarydium Shards" |
PickupSound | Sound'UnrealShare.Pickups.AmmoSnd' |
PickupViewMesh | LodMesh'UnrealShare.TarydiumPickup' |
UsedInWeaponSlot[3] | 1 |