My program doesn't have bugs. It just develops random features.

UE1:StingerAmmo (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Ammo >> StingerAmmo

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

StingerAmmo.

Default values[edit]

Property Value
AmmoAmount 40
bCollideActors True
CollisionHeight 6.0
CollisionRadius 22.0
Icon Texture'UnrealShare.Icons.I_StingerAmmo'
MaxAmmo 200
Mesh LodMesh'UnrealShare.TarydiumPickup'
PickupMessage "You picked up 40 Tarydium Shards"
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealShare.TarydiumPickup'
UsedInWeaponSlot[3] 1