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UE1:TMaleBody (UT)
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Object >> Actor >> Decoration >> Carcass >> UTHumanCarcass >> TMaleBody |
- Package:
- BotPack
- Direct subclasses:
- TBossCarcass, TMale1Carcass, TMale2Carcass
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TMaleBody.
Properties[edit]
bJerking[edit]
Type: bool
Jerks[edit]
Type: name
Array size: 4
Default value, index 0: 'GutHit'
Default value, index 1: 'HeadHit'
Default value, index 2: 'LeftHit'
Default value, index 3: 'RightHit'
LastHit[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
AnimSequence | 'Dead1' |
bBlockActors | True |
bBlockPlayers | True |
Mass | 100.0 |
MasterReplacement | Class'BotPack.TMaleMasterChunk' |
Functions[edit]
Events[edit]
AnimEnd[edit]
event AnimEnd ()
Overrides: UTHumanCarcass.AnimEnd
TakeDamage[edit]
event TakeDamage (int Damage, Pawn InstigatedBy, Object.Vector Hitlocation, Object.Vector Momentum, name DamageType)
Overrides: UTHumanCarcass.TakeDamage
Other instance functions[edit]
SpawnHead[edit]
function SpawnHead ()
Overrides: UTHumanCarcass.SpawnHead