UE1:TargetShadow (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
UT Object >> Actor >> Decal >> TargetShadow
Package:
BotPack

null

Default values

Property Value
DrawScale 0.2
MultiDecalLevel 0
Rotation
Member Value
Pitch 16384
Texture Texture'Botpack.energymark'

Functions

Events

Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions

AttachToSurface

function AttachToSurface ()

Overrides: Decal.AttachToSurface