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UE1:TimeDemoInterpolationPoint (U1)
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Object >> Actor >> Keypoint >> InterpolationPoint >> TimeDemoInterpolationPoint |
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TimeDemoInterpolationPoint - used to time one cycle of a flyby This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
T[edit]
Type: TimeDemo
Events[edit]
InterpolateEnd[edit]
event InterpolateEnd (Actor Other)
Overrides: InterpolationPoint.InterpolateEnd