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UE1:TimeDemoInterpolationPoint (U1)

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U1 Object >> Actor >> Keypoint >> InterpolationPoint >> TimeDemoInterpolationPoint
Package: 
Engine
This class in other games:
RTNP

TimeDemoInterpolationPoint - used to time one cycle of a flyby This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

T[edit]

Type: TimeDemo


Events[edit]

InterpolateEnd[edit]

event InterpolateEnd (Actor Other)

Overrides: InterpolationPoint.InterpolateEnd