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UE1:TournamentGameReplicationInfo (UT)
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Object >> Actor >> Info >> ReplicationInfo >> GameReplicationInfo >> TournamentGameReplicationInfo |
Contents
- 1 Properties
- 1.1 AttackString
- 1.2 BestFPHs
- 1.3 BestPlayers
- 1.4 BestRecordDate
- 1.5 CommanderString
- 1.6 DefendString
- 1.7 FragLimit
- 1.8 FreelanceString
- 1.9 GoalTeamScore
- 1.10 HoldString
- 1.11 HumanString
- 1.12 SupportString
- 1.13 SupportStringTrailer
- 1.14 Teams
- 1.15 TimeLimit
- 1.16 TotalDeaths
- 1.17 TotalFlags
- 1.18 TotalFrags
- 1.19 TotalGames
- 2 Functions
- Package:
- BotPack
- Direct subclass:
- CTFReplicationInfo
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TournamentGameReplicationInfo.
Properties[edit]
AttackString[edit]
Type: string
Modifiers: localized
Default value: "attacking"
BestFPHs[edit]
Type: int
Array size: 3
BestPlayers[edit]
Type: string
Array size: 3
BestRecordDate[edit]
Type: string
Array size: 3
CommanderString[edit]
Type: string
Modifiers: localized
Default value: "*Commander*"
DefendString[edit]
Type: string
Modifiers: localized
Default value: "defending"
FragLimit[edit]
Type: int
FreelanceString[edit]
Type: string
Modifiers: localized
Default value: "freelancing"
GoalTeamScore[edit]
Type: int
HoldString[edit]
Type: string
Modifiers: localized
Default value: "holding"
HumanString[edit]
Type: string
Modifiers: localized
Default value: "*Human*"
SupportString[edit]
Type: string
Modifiers: localized
Default value: "supporting"
SupportStringTrailer[edit]
Type: string
Modifiers: localized
Teams[edit]
Type: TeamInfo
Array size: 4
TimeLimit[edit]
Type: int
TotalDeaths[edit]
Type: int
TotalFlags[edit]
Type: int
TotalFrags[edit]
Type: int
TotalGames[edit]
Type: int
Functions[edit]
Events[edit]
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: GameReplicationInfo.PostBeginPlay
Other instance functions[edit]
GetOrderString[edit]
simulated function string GetOrderString (PlayerReplicationInfo PRI)