I'm a doctor, not a mechanic

UE1:TournamentHealth (UT)

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UT Object >> Actor >> Inventory >> Pickup >> TournamentHealth
Package: 
BotPack
Direct subclasses:
HealthPack, HealthVial, MedBox
This class in other games:
UT2003, UT2004

null

Properties[edit]

Property group 'TournamentHealth'[edit]

bSuperHeal[edit]

Type: bool


HealingAmount[edit]

Type: int


Default value: 20

Default values[edit]

Property Value
AmbientGlow 64
CollisionHeight 8.0
CollisionRadius 22.0
Icon Texture'UnrealShare.Icons.I_Health'
Mass 10.0
MaxDesireability 0.5
PickupMessage "You picked up a Health Pack +"
PickupSound Sound'UnrealShare.Pickups.Health2'
RemoteRole ROLE_DumbProxy
RespawnTime 20.0

Functions[edit]

Events[edit]

BotDesireability[edit]

event float BotDesireability (Pawn Bot)

Overrides: Inventory.BotDesireability


Other instance functions[edit]

PlayPickupMessage[edit]

function PlayPickupMessage (Pawn Other)


States[edit]

Pickup[edit]

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.Touch[edit]

event Touch (Actor Other)

Overrides: Pickup.Pickup.Touch