Cogito, ergo sum
UE1:TournamentHealth (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclasses:
- HealthPack, HealthVial, MedBox
- This class in other games:
- UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
Property group 'TournamentHealth'[edit]
bSuperHeal[edit]
Type: bool
HealingAmount[edit]
Type: int
Default value: 20
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 64 |
CollisionHeight | 8.0 |
CollisionRadius | 22.0 |
Icon | Texture'UnrealShare.Icons.I_Health' |
Mass | 10.0 |
MaxDesireability | 0.5 |
PickupMessage | "You picked up a Health Pack +" |
PickupSound | Sound'UnrealShare.Pickups.Health2' |
RemoteRole | ROLE_DumbProxy |
RespawnTime | 20.0 |
Functions[edit]
Events[edit]
BotDesireability[edit]
Overrides: Inventory.BotDesireability
Other instance functions[edit]
PlayPickupMessage[edit]
function PlayPickupMessage (Pawn Other)
States[edit]
Pickup[edit]
Inherits from: Pickup.Pickup
Modifiers: auto
Pickup.Touch[edit]
event Touch (Actor Other)
Overrides: Pickup.Pickup.Touch