My program doesn't have bugs. It just develops random features.

UE1:ToxinSuit (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Suits >> ToxinSuit

Contents

Package: 
UnrealI
This class in other games:
RTNP, U1

ToxinSuit.

Default values[edit]

Property Value
AbsorptionPriority 6
ArmorAbsorption 50
bIsAnArmor True
Charge 50
CollisionHeight 30.0
CollisionRadius 30.0
DrawType DT_Mesh
Mesh LodMesh'UnrealI.ToxSuit'
PickupMessage "You picked up the Toxin Suit"
PickupSound Sound'UnrealShare.Pickups.suitsnd'
PickupViewMesh LodMesh'UnrealI.ToxSuit'
ProtectionType1 'Corroded'