UE1:Tracer (U1)

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U1 Object >> Actor >> Projectile >> Tracer
Package:
UnrealI
This class in other games:

A tracer projectile that doesn't do any damage. This is not actually used in the game.

Default values

Property Value
AmbientGlow 130
bUnlit True
LifeSpan 3.0
MaxSpeed 10000.0
Mesh LodMesh'UnrealI.TracerM'
RemoteRole ROLE_SimulatedProxy
Speed 10000.0

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay

Sets the velocity to the Rotation direction and Speed magnitude.

Other instance functions

ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch

Destroys the tracer if the touching actor is not the tracer's Instigator.