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UE1:TransitionNullHUD internal variables (RTNP)

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RTNP Object >> Actor >> HUD >> UnrealHUD >> TransitionNullHUD (internal variables)

Internal variables[edit]

AppendURL[edit]

Type: string


bBlackScreenFade[edit]

Type: bool


bDisplayLogMessage[edit]

Type: bool


bDisplayStats[edit]

Type: bool


bDisplayText[edit]

Type: bool


bFading[edit]

Type: bool


bFinished[edit]

Type: bool


bFrozen[edit]

Type: bool


bInitialized[edit]

Type: bool


BlinkTracker[edit]

Type: int


bLogMessageDisplayed[edit]

Type: bool


bStats[edit]

Type: bool


bStatsDisplayed[edit]

Type: bool


bStatsReady[edit]

Type: bool


bWaitingToEnd[edit]

Type: bool


ForceMap[edit]

Type: string


LastX[edit]

Type: float


ScaleModifier[edit]

Type: float


ScrollCounter[edit]

Type: int


ScrollSpeedModifier[edit]

Type: int


TargetPlayer[edit]

Type: PlayerPawn


TestURL[edit]

Type: string


Text1[edit]

Type: string

Modifiers: localized


Text10[edit]

Type: string

Modifiers: localized


Text11[edit]

Type: string

Modifiers: localized


Text12[edit]

Type: string

Modifiers: localized


Text13[edit]

Type: string

Modifiers: localized


Text14[edit]

Type: string

Modifiers: localized


Text15[edit]

Type: string

Modifiers: localized


Text16[edit]

Type: string

Modifiers: localized


Text2[edit]

Type: string

Modifiers: localized


Text3[edit]

Type: string

Modifiers: localized


Text4[edit]

Type: string

Modifiers: localized


Text5[edit]

Type: string

Modifiers: localized


Text6[edit]

Type: string

Modifiers: localized


Text7[edit]

Type: string

Modifiers: localized


Text8[edit]

Type: string

Modifiers: localized


Text9[edit]

Type: string

Modifiers: localized


TextIncrementer[edit]

Type: int


TimeMetric1[edit]

Type: float


TimeMetric2[edit]

Type: float


UPakOwner[edit]

Type: UPakPlayer